Dynamic Game Studios
Crowns

CROWNS

The fast-paced card game where only one player can claim the Crown. Outwit your opponents, play your cards right, and shout CROWN to win.

♛ Premium Card Game 2–4 Players Ages 6+ 15–30 Min
Why Crowns?
Fast & Tense
Games last 15–30 mins with non-stop decisions every round
🎴
54 Cards
Bronze, Silver, Gold and Event cards — every deck is unique
👨‍👩‍👧‍👦
For Everyone
Simple enough for ages 6+, deep enough for competitive play
🎲
Dice & Events
8 event cards shake up every game in unpredictable ways
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Shout Crown
The iconic win condition — empty your hand, roll a 6, shout it
The Cards

Three rarity tiers of numbered cards keep every hand different. Play higher than the last card — or use an Event to flip the table.

👆 Tap any blue Event card to see what it does
11Bronze
22Bronze
33Bronze
44Silver
55Silver
66Silver
77Gold
88Gold
99Gold
TradeTrade Event
ScoutScout Event
ShieldShield Event
ThiefThief Event
MirrorMirror Event
TwistTwist Event
FateFate Event
CrownfallCrownfallEvent
Play or Buy
Crowns
Crowns Classic 2–4 Players · Ages 6+

The full tabletop experience — 54 cards across Bronze, Silver and Gold, all 8 event cards, premium linen finish. Perfect for family game night or as a gift.


£12.49 £16.99 Save 33%
🛒 Buy Now
🎮
Crowns Demo 1 Player · vs 2 Bots · Free

Try the full game loop online before you buy. Play against two bots — 6 event cards, the dice mechanic, and the CROWN win condition — no login required.


Free No account needed
🎮 Play Online Demo →
About the Game

Crowns is a small-box card game designed for 2–4 players. Each round you race to empty your hand by playing cards in ascending order — but 8 Event cards, the gamble dice, and the CROWN finish line make every game unpredictable and replayable.

🎴
How it works

Play cards equal to or higher than the last. Bronze (1–3), Silver (4–6), Gold (7–9). Reach 9 and the table must survive one full round before the number resets.

Event Cards

Eight event cards — Trade, Scout, Shield, Thief, Mirror, Twist, Fate, and Crownfall — can reverse fortunes instantly. Play them on any turn once the first card is down.

🎲
The Gamble

Can't play a card? Draw one from the pile, or roll the dice and gamble. A 1 resets the number; a 6 costs you your next turn; 2–5 means drawing two cards.

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Claiming the Crown

Empty your hand and enter endgame. On each of your turns, roll the dice — roll a 6 and shout CROWN before anyone else does. That's your win.